Mikhail (Mike) Dereviannykh specializes in graphics and deep learning, focusing on direct and inverse rendering, both online and offline. He earned his BS in Software Engineering from HSE University in 2021, receiving scholarships for his success in programming tournaments. After starting a Master's in 2022, he fast-tracked to a PhD-student in 2022 at KIT’s Institute for Visualization and Data under Prof. Dr. C. Dachsbacher. His research covers differentiable rendering, neural networks for real-time rendering with tensor cores, and links between rendering and generative image models.

Previously, Mike founded WellDone Games and developed the mobile game Hungry Jump. He later joined Eagle Dynamics as a Rendering Engineer for DCS World, a AAA gaming flight simulator. By 2021, he became a Senior Rendering R&D Engineer, leading the VFX Damaging System project and working on real-time AI global illumination and rendering optimizations.

email: devmishok@gmail.com

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